UV Bug - Druckversion +- Blenderforum (https://blender-forum.de/forum) +-- Forum: Blender Hilfe (https://blender-forum.de/forum/forumdisplay.php?fid=4) +--- Forum: Support (https://blender-forum.de/forum/forumdisplay.php?fid=5) +--- Thema: UV Bug (/showthread.php?tid=717) |
UV Bug - ChrisFox - 30.08.2024 Hi, I noticed a bug in UVs on a plane, or maybe I did something wrong. If the UV is scaled to a trapezoid, the Texture gets broken along a specific diagonal. It doesn't matter which side is scaled, it is always the same diagonal. It also happens when I project with view that the texture is messed up on one side of the diagonal without the UVs being distorted. Can someone explain, what is happening here please? RE: UV Bug - Malthea - 06.09.2024 Hello, why do you want to scale the UV? This always ends in a distortion of the texture. Typically you have to scale the face in Edit-Mode and if you want an undistorted texture on the surface, you have to do an UV-Unwrap too. Regards Malthea |