Render seems "torn" - Druckversion +- Blenderforum (https://blender-forum.de/forum) +-- Forum: Blender Hilfe (https://blender-forum.de/forum/forumdisplay.php?fid=4) +--- Forum: Support (https://blender-forum.de/forum/forumdisplay.php?fid=5) +--- Thema: Render seems "torn" (/showthread.php?tid=700) |
Render seems "torn" - salemvipers - 05.08.2024 Hi there! I'm still pretty new to blender and therefore have the following problem: I've rendered a model in 3.6.2, but somehow the rendered image seems torn, just like in an old film camera (see picture attached). Render settings: - Cycles CPU supported - open shading language - noise threshold 0.01, 250 samples - denoise OpenImage, Albedo and Normal, accurate - tile size 250 Things that didn't work getting rid of the shear: - rotating the HDR - rendering again I'd be the happiest, if someone could help!! PS: if you've got some time: i'm open for suggestions for more realism... Thanks in advance!!! |